Java Programming
More Recent Stuff
Battleship
This was a project I finished in the span of a couple hours. It was for a highschool class assignment for which we were given 3 weeks.

Mechnet 2D

Terrain Editor
Generated a random heightmap. We (Jason and I) loaded up the mesh by manually positioning the vectors in 3D space. I also implemented very fluid camera manipulation, very similar to the controls in 3DSMax. The terrain also featured single layer texturing when clicked on.
